I will do 3d weapon design combat 3d model weapon rigging mixamo rigging for game asset


About this gig
A great character can still fall apart in-game if the rig, weapon setup, or deformation quality isn't handled correctly.
If you need a reliable gameplay-ready solution, I can help transform your asset into a polished production-ready setup.
Whether you're working on a 3D Weapon Design project, a Combat 3D Model, or a complete character system, I provide professional Weapon Rigging, Mixamo Rigging, and Weapon Attachment services designed for smooth animation and engine integration. From realistic firearms to melee equipment and Sci Fi Weapon concepts, every setup is built with functionality in mind.
What you can expect:
- Character Rigging for gameplay-ready characters
- Mixamo Rigging with clean hierarchy and structure
- Weight Painting for improved deformation quality
- Skeleton Cleanup and optimization
- Accurate Weapon Attachment and Weapon Integration
- Animation Ready setup for production workflows
- Unity Compatible and Unreal Compatible delivery
- Support for Game Ready Asset pipelines
- Combat 3D Model and 3D Weapon Design integration
If you already know exactly what you need, I can execute your specifications efficiently. If you're still planning your workflow, I'm happy to discuss.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Kent
high Quality Scifi props, Precise Hard Surface Assets, and immersive Environment
- FromUnited Kingdom
- Member sinceMay 2026
Languages
English, German, French
My Portfolio
FAQ
What does your Character Rigging service include?
It covers full Character Rigging, skinning, and optimization for game-ready use. You get Mixamo Rigging, weight painting, skeleton cleanup, and proper Weapon Attachment for smooth animation performance. Everything is prepared to be Animation Ready and compatible with Unity and Unreal workflows.
Can you integrate weapons like rifles or swords into my character?
Yes, Weapon Attachment is a core part of the service, including rifles, AK-47s, pistols, swords, bows, and sci-fi weapons. Each weapon is aligned with correct grip positioning and orientation to ensure realistic in-game handling. This ensures a clean Combat 3D Model setup ready for animation.
Will my character be compatible with game engines?
Absolutely. All rigs are optimized for Unity Compatible and Unreal Compatible pipelines. Your Game Ready Asset will be exported in a clean structure so you can drop it directly into your project with minimal adjustment needed.
Do you use Mixamo Rigging for characters?
Yes, Mixamo Rigging is used when required to speed up animation workflows and ensure standard skeleton compatibility. It is combined with proper Character Rigging and Skeleton Cleanup to avoid deformation issues. This makes your Combat 3D Model animation-ready and stable.
What if my character needs corrections or cleanup?
That’s included in the process through Weight Painting and Skeleton Cleanup. I fix joint deformation, improve mesh bending, and ensure proper structure before Weapon Rigging is applied. This guarantees a clean, professional Game Ready Asset.
Can I request adjustments before final delivery?
Yes, collaboration is part of the workflow, and you can review progress during the process. Adjustments for Weapon Attachment, Mixamo Rigging, or Character Rigging can be made to match your vision. It’s best to discuss details early so everything is optimized correctly from the start.

