I will build optimized 3d environments for unity and unreal games

K
khalidabbasi
K
khalidabbasi
Khalid Abbasi

About this gig

Welcome to my Fiverr gig!

Im Khalid Zaman Abbasi, a professional 3D Environment Artist with extensive experience creating high-quality environments for games, animations, VR/AR, virtual tours, and simulations.

I specialize in crafting realistic, stylized, and fantasy environmentsfrom expansive open worlds to optimized level designsensuring strong visual impact and smooth performance.

Using industry-standard tools like Blender, Substance Painter, Marmoset Toolbag, and Photoshop, I deliver game-ready assets optimized for Unreal Engine 5 and Unity.

What I Offer:

  • Custom 3D environments & landscapes
  • Game levels and world-building
  • High-quality PBR textures & materials
  • Realistic, stylized, or low-poly scenes
  • Optimized assets for PC, console & mobile

My Process & Collaboration:

I work closely with clients to understand their vision, references, and project requirements. From concept development and iterative feedback to final delivery, I tailor each environment to meet both artistic and technical needs, ensuring assets are optimized and ready for production.

Why Choose Me:

  • Professional quality with meticulous attention to detail
  • Clear communication and reliable delivery
  • Client satisfaction
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Khalid Abbasi

Khalid Abbasi

3d Artist for Character Modeling and Games Enviornment

4.8(6)
  • FromPakistan
  • Member sinceApr 2017
  • Avg. response time1 hour
  • Last delivery1 year
  • Languages

    English
Hi! I’m Khalid, a professional 3D Artist with 9+ years of industry experience specializing in high-quality product modeling, visualization, and game-ready assets. I help brands, studios, and entrepreneurs bring their ideas to life through realistic, clean, and visually compelling 3D visuals. From concept to final render, I focus on accuracy, aesthetics, and performance—ensuring every project meets -3D Model. -3D Environment -3D Propps -3D Vehicle -3D Rigging. -3D Animation. My toolkit includes industry-standard software such as 3ds Max, Maya, ZBrush, Substance painter. unity and unreal.

My Portfolio

Other Game Art Services I Offer