I will game ready 3d weapon models for unity, unreal engine

K
khalidabbasi
K
khalidabbasi
Khalid Abbasi

About this gig

Welcome to my Fiverr Gig!

I am a professional 3D Weapon Artist with 8+ years of experience creating game-ready 3D weapons for Unity, Unreal Engine, PC, console, and mobile games.

If you need realistic, stylized, sci-fi, or fantasy weapon models optimized for real-time engines with clean topology and PBR textures, you are in the right place.

3D Weapon Modeling Services

Realistic 3D Weapons

FPS & TPS Game Weapons

Low Poly & High Poly Models

PBR Textured Assets

Sci-Fi, Fantasy & Military Weapons

Stylized / Cartoon Weapons

Melee & Ranged Weapons

Weapon Props for Games & Cinematics

Game-Ready Optimization

Every asset includes:

Optimized topology

Clean UV mapping

PBR textures (Metallic/Roughness)

Correct scale & pivots

Ready for Unity & Unreal Engine

Software

3ds Max, Blender, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop

Why Choose Me?

8+ years professional game industry experience

Deep understanding of Unity & Unreal pipelines

Clean topology with efficient polycount control

High-quality baking & realistic PBR workflow

Strong communication & on-time delivery

Detail-oriented with production-ready results

Message me before placing an order to discuss your project.






Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Khalid Abbasi

Khalid Abbasi

3d Artist for Character Modeling and Games Enviornment

4.8(6)
  • FromPakistan
  • Member sinceApr 2017
  • Avg. response time1 hour
  • Last delivery1 year
  • Languages

    English
Hi! I’m Khalid, a professional 3D Artist with 9+ years of industry experience specializing in high-quality product modeling, visualization, and game-ready assets. I help brands, studios, and entrepreneurs bring their ideas to life through realistic, clean, and visually compelling 3D visuals. From concept to final render, I focus on accuracy, aesthetics, and performance—ensuring every project meets -3D Model. -3D Environment -3D Propps -3D Vehicle -3D Rigging. -3D Animation. My toolkit includes industry-standard software such as 3ds Max, Maya, ZBrush, Substance painter. unity and unreal.

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Other Game Art Services I Offer

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