I will create a custom vrchat avatar with professional rigging and unity optimization


About this gig
I create high-quality, game-ready 3D assets optimized for Unity and Unreal Engine. Every model is built with clean topology, proper UV mapping, and efficient PBR textures for smooth real-time performance.
Whether you need low poly props, stylized assets, or realistic game models, I deliver production-ready assets that are optimized and ready to use in your project without extra work.
You will receive:
- Optimized low poly or detailed 3D models
- Clean topology and UV unwrapping
- PBR textures (Base Color, Normal, Roughness, Metallic)
- Game-ready formats (FBX, OBJ, Blend, GLTF)
- Proper scale and organized files
I focus on creating assets that are both visually strong and performance-friendly for real-time engines.
Message me before ordering to discuss your idea so I can deliver exactly what you need.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know KhalidSaeed
3D Artist And Animator
- FromPakistan
- Member sinceJul 2025
- Avg. response time1 hour
Languages
English, Urdu, Italian
My Portfolio
FAQ
Can you create assets for Unity and Unreal Engine?
Yes, all assets are fully optimized and ready for Unity and Unreal Engine.
What file formats will I receive?
You will get FBX, OBJ, and Blend files. GLTF/GLB can also be provided if needed.
Do you provide textures?
Yes, all assets include PBR textures (Base Color, Normal, Roughness, Metallic, AO).
Can you match a specific art style?
Yes, I can match low poly, stylized, semi-realistic, or realistic game art styles.
Do you offer revisions?
Yes, revisions are included depending on the package you choose.
Do you rig or animate models?
Not in standard packages. Rigging/animation can be added as an extra service if needed.
Can you make multiple assets or full packs?
Yes, I can create asset packs or modular sets. Please message me for custom pricing.

