I will create production ready 3d game assets, props and environment art

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Khushal G

About this gig

Are you an indie developer, game studio, or creative director who needs high-quality 3D assets without the wait?

I'm Khushal, Founder of London Vertex Studio. I specialise in creating production-ready 3D game assets, props, characters, and environment art built for real-time pipelines in Unreal Engine and Unity.

Every asset I deliver is: Clean, optimised mesh with the correct polycount for your platform Fully UV unwrapped with a complete PBR texture set Engine-ready tested and set up for Unreal or Unity Delivered on time, every time

What I can make for you: Game props (weapons, furniture, crates, barrels, tools, vehicles) Environment art (rocks, ruins, modular walls, terrain objects, foliage) Hero assets and set dressing Character and creature sculpts (ZBrush high poly game-ready retopo) Stylised or realistic you choose the art direction

My workflow: Maya for modelling ZBrush for sculpting Substance Painter for texturing delivered engine-ready in FBX with full PBR texture pack.

I've spent 3+ years building game-ready assets across props, environments, and characters. Every project gets my full attention I treat your game like it's my own.

Before ordering, message me with your brief

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Khushal G

Khushal G

3D Artist and Founder

  • FromUnited Kingdom
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    English
I build 3D worlds, one asset at a time. As a 3D Artist and Founder of London Vertex Studio, I specialize in creating production-ready game assets, environment art, and prop design for games, films, and interactive media. My work lives inside Unreal Engine, Maya, ZBrush, and Substance Painter and is built to perform as well as it looks.

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