I will create, rig and customize 3d characters for cc4, cc5, iclone 8, maya unity

K
kimberlyy_sales
K
kimberlyy_sales
Kimberly

About this gig

I will create, rig, and customize professional 3D characters tailored to your project. I specialize in realistic and stylized characters for CC4, CC5, iClone 8, Maya, and Unity, with clean topology and animation ready results.


What I Offer

  • Custom 3D character creation
  • CC4 & CC5 character customization
  • iClone 8 character setup
  • Full-body character rigging
  • Facial & finger controls
  • Bone setup, skinning & weight painting
  • Retopology and clean topology
  • Clothing, hair & accessories
  • Facial expressions
  • Materials and textures
  • Maya & Unity ready characters
  • Character optimization


Why Choose Me?

  • Professional character workflow
  • Clean and organized models
  • Natural deformation and accurate rigging
  • Realistic or stylized character creation
  • Animation and game ready results
  • Attention to detail and your specific requirements
  • Reliable communication throughout the project


Whether you need a new character, custom CC4/CC5 avatar, iClone character, Maya model, or Unity ready character, I can help bring your vision to life.


Message me before ordering with your reference and project requirements so we can discuss the best approach.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Kimberly

Kimberly

3D Character Artist

  • FromUnited Kingdom
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English
I’m a professional 3D Character Artist specializing in custom character creation, 3D avatar modeling, rigging, retopology, editing, porting, and optimization. I create realistic and stylized characters for iClone 8, Character Creator 4/5, Reallusion, Maya, Cinema 4D, Blender, Unreal Engine 5, Unity, VRChat, SFM, MMD, GMod, VRoid, VRM, and Sims 4. From custom avatars and full body or facial rigging to character conversion, textures, clothing, animation, and gam ready optimization, I focus on clean, detailed, and productio ready results tailored to each project.