I will be your fivem server developer, fixing bugs and scripts fast

K
kingrichard453
K
kingrichard453
Richard

About this gig

Your players find bugs at 3 AM. Your developer is asleep, busy, or gone. King's Debug is still there.

King's Debug puts a human developer on your FiveM server around the clock, with developers rotating through shifts so your server always has someone available to investigate and fix problems.

I install one drop-in resource. From then on:

  1. A player reports the bug in-game. They press one key, and the report automatically captures their location, screenshot, and relevant server context.
  2. A developer picks it up. The report is reviewed by a real developer who investigates the issue using your actual server files, logs, and code to identify the cause.
  3. You get a clear explanation and proposed fix. Your admin reviews and approves the change in-game. Nothing is changed without your approval.
  4. The fix is safely deployed. A backup is taken first, the fix is applied, and only the affected resource is restarted. Players get a countdown before the restart, and the original reporter can confirm whether the issue is resolved.

What you get

  • Human developer support, 24/7
  • Bug fixes for QBCore, ESX, Qbox, and custom frameworks
  • Feature requests with a clear quote before any work starts
  • Performance monito

Get to know Richard

Richard

Developer

5.0(1)
  • FromCanada
  • Member sinceJun 2022
  • Last delivery6 months
  • Languages

    English
Ive been breaking fixing and rebuilding software for a few years now on purpose I work with Unreal Engine FiveM servers C++ C# Python, backend systems and AI development to build things that actually work and dont fall apart under load I keep things clean practical and honest and I’m here to help the community get solid results without the nonsense

Other Game Development Services I Offer

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