I will build a 2d game prototype in godot 4 for your indie idea

K
kingston20151
K
kingston20151
Kingston

About this gig

Have an indie game idea but need someone to turn it into a playable prototype?

I will transform your concept into a functional 2D game prototype using Godot 4, complete with core gameplay mechanics and a solid foundation you can continue developing.

Whether you have a detailed Game Design Document or just a simple idea, I can help bring it to life as a playable prototype.

What I Can Build

  • 2D player movement and controls
  • Combat and attack systems
  • Enemy AI and behaviors
  • Health, damage, and respawn systems
  • Platforms, obstacles, and interactive objects
  • Collectibles and simple inventory systems
  • Basic UI and HUD
  • Menus and game states
  • Dialogue and interaction systems
  • Checkpoints and basic progression
  • Level mechanics and gameplay systems
  • Keyboard/controller input
  • Custom gameplay mechanics based on your idea

I focus on creating playable, organized, and expandable prototypes rather than just demos. Your prototype will be built with Godot 4 and structured so you have a strong foundation for future development.

Whether you're testing a new concept, preparing a pitch, developing a game jam project, or starting your next indie game, I can help turn your idea into something you can actually play.

Get to know Kingston

Kingston

Building worlds one node at a time

  • FromArgentina
  • Member sinceSep 2026
  • Languages

    English, Spanish, Portuguese
I'm Kingston a Godot developer who loves turning ideas into playable, interactive experiences. My work centers on the Godot engine, where I use GDScript (and C# when needed) to build clean, maintainable game systems that are easy to extend and iterate on. I'm comfortable across both 2D and 3D projects, from pixel-art platformers to more experimental 3D prototypes, and I enjoy the process of shaping a game's feel just as much as its code.