I will create roblox combat system, ability vfx, roblox map, roblox fighting game

K
korededarch
K
korededarch
KOREDARCH

About this gig

Roblox Combat System & Fighting Game Development

I will create a Roblox combat system, ability VFX, and fighting game map


Looking for a Roblox developer who can build combat that actually feels good to play? That's exactly what I do.


I specialize in creating complete Roblox fighting game experiences from the core combat scripting to the flashy ability effects players screenshot and share. Whether you're building the next big brawler, a anime style ability fighter, or a tactical PvP arena, I can handle the systems that make combat satisfying: responsive hit detection, combo chains, cooldown management, hitboxes, damage scaling, and knockback that feels weighty instead of floaty.


What I bring to your project:

  • Combat Systems
  • Ability VFX: Eye catching particle effects, beam effects, screen shake, hit flashes, and signature move effects
  • Map design
  • Full fighting game builds


I work in Roblox Studio using Luau, and I'm comfortable with client server architecture, Remote Events / Remote Functions, and building systems that scale as you add more moves, characters, or maps later.


Send me a message with your game concept before ordering.

Get to know KOREDARCH

KOREDARCH

Roblox Developer, Combat Systems, VFX, Maps, Scripting, UI Animation

5.0(2)
  • FromUnited Kingdom
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Last deliveryabout 14 hours
  • Languages

    English, French, Chinese, German
'm a Roblox developer specializing in the systems that make games feel good to play not just function. My focus is combat and battleground style experiences: fighting games, PvP arenas, battle royale/survival games, and anything where responsive mechanics and eye catching effects matter. What I build: Complete Roblox Game Development 🥊 Combat systems ✨ Custom VFX 🗺️ Maps 💻 Scripting 🎛️ UI animation I provide full Full source files, clean commenting, and clear communication throughout. Let's build something players actually want to fight in.