I will develop one focused unreal engine 5 cpp plugin or editor tool feature

K
koromire
K
koromire
Kevin B.

About this gig

Build a focused Unreal Engine 5 C++ plugin or Editor Tool feature with clean, maintainable code and clear integration notes.


This Gig is for one clearly scoped task that can be completed within up to two engineering hours, such as a small editor utility, a targeted plugin feature, a Blueprint-friendly C++ API, workflow automation, or a focused integration improvement.


Message me before ordering. I will review your requirements, UE5 version, platform, codebase, and expected result. If the task fits the $200 package, I will confirm the exact working deliverable in writing and complete it. If it needs more time, I will evaluate the full scope and send a custom offer with clear deliverables, price, schedule, and revisions for your approval.


Orders placed without prior written scope confirmation cover up to two hours of technical assessment and written recommendations. This keeps the project transparent and ensures you only commit after the scope and price are clear.

Get to know Kevin B.

Kevin B.

Senior Cpp and Unreal Engine 5 Engineer

  • FromFrance
  • Member sinceJul 2021
  • Languages

    English, French
Senior C++ software engineer with 7 years of experience across critical systems, high-throughput industrial software, and Unreal Engine 5. I help teams solve difficult technical problems: architecture, refactoring, reliability, performance, debugging, reusable UE5 modules, plugins, and Editor Tools. My work is structured, documented, and designed to remain maintainable after delivery. I have also published a C++ plugin on Fab. Best fit: clearly scoped technical work where strong ownership is needed quickly.

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