I will do level art, set dressing, and lighting in unreal engine or unity


About this gig
Transform your greybox maps and empty scenes into atmospheric, production-ready game environments.
A successful level needs more than just placed 3D assetsit requires strong composition, logical world-building, readable lighting, and visual storytelling that guides the player naturally.
As a Senior Level Artist and Designer with 6+ years of commercial experience (worked on Corepunk and other shipped PC/Console titles), I will set dress and polish your small environment zone or focal point in Unreal Engine 5 or Unity.
What this service includes:
- Prop Placement & Set Dressing: Realistic asset distribution, environmental storytelling, and decal detailing using your project's asset library.
- Lighting & Atmosphere: Setting up mood, post-processing, fog, and visual hierarchy to enhance readability.
- Composition & Player Flow: Framing focal points (hero spots), sightlines, and guiding the player's eye naturally.
Scope for this Gig:
- Designed for small zones, hero spots, interior rooms, combat arenas, or visual benchmark scenes.
- I work strictly with your provided asset packages / Megascans. (I do not create custom 3D models or textures from scratch).
How it works:
- You send me your project fil
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Kostiantyn N
Level Designer
- FromUkraine
- Member sinceFeb 2024
Languages
English, Russian, Ukrainian, Polish
My Portfolio
FAQ
Do you create custom 3D models or textures?
No. I focus exclusively on Level Art, Set Dressing, and Lighting using pre-made assets provided by you (or assets I already have from the marketplace that are suitable for your game).
What engine versions do you support?
I work fluently in both Unreal Engine (UE4 / UE5) and Unity. Make sure to specify your engine version and pipeline when reaching out!

