I will create high fidelity monsters or creatures for horror games

K
kubex_26
K
kubex_26
Jakub B

About this gig

Looking for a high-fidelity monster or creature for your next game project?

I am a UK-based 3D Generalist specializing in realistic creature design with a focus on game-ready assets. I dont just follow blueprints; I help you conceptualize unique silhouettes and grotesque details from scratch. My work balances visual quality with technical performance to ensure your creatures are ready for real-time engines.

What I Deliver:

  • Original Creature Conceptualization: I move from initial 3D block-outs to high-detail final sculpts.
  • Complete Game-Ready Pipeline: Includes high-poly sculpting, clean retopology, UV mapping, and professional PBR texturing.
  • Technical Optimization: Assets are delivered with clean topology, optimized for high performance in Unreal Engine 5 or Unity.
  • PBR Texturing: High-quality maps (up to 4K) created in Substance Painter.

Software Expertise:

  • ZBrush (Sculpting)
  • Blender (Modeling & Retopology)
  • Substance Painter (Texturing)
  • Unreal Engine 5 (Integration)
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Jakub B

Jakub B

3D Character Artist

  • FromUnited Kingdom
  • Member sinceFeb 2026
  • Avg. response time3 days
  • Languages

    English
I am a 3D Character Artist aiming at the creation of high-fidelity, realistic characters and creatures. My artistic focus is directed toward the dark, low-fantasy aesthetic. I am eager to transition my freelance experience into a professional studio environment.