I will design pixel art background, top down tileset, 2d platformer tilemap, game asset


About this gig
About This Gig
A well crafted environment is essential for immersion and gameplay clarity. I specialize in creating clean, seamless, and game ready pixel environment for indie games, RPGs, and platformers.
Whether you need a top down RPG tileset, a platformer tilemap, or a detailed pixel background, I ensure every asset is visually consistent, loop ready, and optimized for smooth level design.
Services Offered
- Pixel art backgrounds
- Top-down tilesets (RPG, adventure, overworld)
- 2D platformer tilesets (ground, props, terrain)
- Seamless tilemaps and looping environments
- Environment props (trees, rocks, buildings, decorations)
- Custom game asset design in pixel style
What You Will Receive:
- High-quality pixel art (8-bit, 16-bit, or custom resolution)
- Seamless, grid-aligned tiles (ready for level design)
- PNG files with transparent background
- Organized tileset sheets
- Game-ready assets for Unity, Unreal, or Godot
I focus on detail, consistency, and usability, ensuring your environments are easy to implement and visually engaging.
kindly contact me before placing an order to discuss your project and get the best results for your game world.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Damilare
Love all things pixel like battle sprite, gui, hud, icon, tileset
- FromUnited Kingdom
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English
Other Game Art Services I Offer
FAQ
What type of tilesets do you create?
I create both top-down RPG tilesets and 2D platformer tilemaps, including terrain, props, and environmental details.
Are your tiles seamless and grid-based?
Yes, all tiles are carefully designed to be seamless and grid-aligned for easy use in game engines.
Can you match my game’s existing art style?
Yes, I can either create a new style or match your current game assets for consistency.
What tile sizes do you work with?
Common sizes include 16x16, 32x32, 48x48, 64x64, but I can work with any custom size.
Will the assets work in Unity, Unreal, or Godot?
Yes, all assets are delivered in a game-ready format compatible with major engines.
Do you create full maps or just tilesets?
I primarily create tilesets, but I can also design sample tilemaps or full scenes upon request.

