I will fix bugs and optimize code in your gamemaker project

L
leandrosaccolet
L
leandrosaccolet
leandrosaccolet

About this gig

Stuck with a broken mechanic, memory leak, or a frustrating bug in GameMaker? Let a 25-year veteran handle it! Hi, I'm Leandro, a GML programmer and Physicist. My strong background in math/physics allows me to easily solve complex logic, optimize performance, and hunt down elusive bugs. I have served as Lead Programmer for commercial titles published on consoles (like The Skylia Prophecy and Dyna Bomb 2). To build my profile here, I am offering fast, small-scope troubleshooting, bug fixing, and polish for your 2D projects.

What I can do for you in this Gig:

- Bug Fixing: Resolve broken collisions, physics glitches, and compile errors.

- Code Optimization: Refactor spaghetti code, fix memory leaks, and boost FPS.

- Micro Mechanics: Smooth movement, precise tile/slope mechanics, or simple UI. 


Why work with me?

- Clean & Commented: You will receive tight, well-documented code in English.

- Math & Physics Specialist: Complex logic and math equations solved efficiently

NOTE: This Gig is strictly for bug fixing, optimization, and small implementations. I am not building full games from scratch here. Please drop me a message before ordering so we can review your project together!

Get to know leandrosaccolet

leandrosaccolet
  • FromBrazil
  • Member sinceJan 2023
  • Avg. response time1 hour
  • Languages

    English, Portuguese
21 years experienced GML coder and Game Design. In the last years, I had several commercial games like Rusty Spout Rescue Adventure and Dyna Bomb 2 and ports like Skylia Profecy and Last Beat Remaster. I can work in almost any 2d genre type, with main strength in platformer/metroidvania/top down. I can help in port a game from Construct 3 and Click Fusion 2.5. From a full project to small tasks. From scratch or tweaks a project in development. Or even prototypes to test game ideas before turned in full projects.