I will 2d unity game development hypercasual android ios mobile game admob integration


About this gig
I will build a high-performance 2D Unity hyper-casual mobile game with AdMob.
Maximize your revenue with a viral-ready mobile hit. In 2026, the hyper-casual market demands more than just simple mechanics; it requires Hybrid-Casual depth and flawless optimization. I specialize in developing addictive gameplay loops for Android and iOS that prioritize high player retention and instant playability.
What I Offer:
- Instant Prototype Design: Rapidly validate your viral idea with a physics-based "Feel-Test" demo.
- Turnkey Monetization: Expert AdMob integration, including Rewarded Videos, Interstitials, and Banner ads, optimized for maximum CPM.
- Cross-Platform Excellence: Native-level performance on Safari and Android browsers with lightweight Unity 2D builds.
- Data-Driven Retention: Clean C# code structured for easy integration of Analytics and A/B testing.
- Fast-Loading Performance: Optimized assets for instant playability on all mobile devices.
Whether you need a simple tap-to-play runner or a complex physics puzzle, I provide a bug-free, scalable foundation ready for the App Store. Message me now to build a profitable and high revenue game.
Get to know Lecconn Lecon
Unity Mobile Specialist, 2D Game Architect
- FromUnited Kingdom
- Member sinceApr 2026
Languages
English, German, Italian, French
FAQ
Can you implement the new 2026 AdMob bidding and mediation?
Yes. I set up advanced real-time bidding and mediation layers (like Unity LevelPlay or AppLovin MAX) alongside AdMob. This ensures your game doesn't just show ads but actively maximizes your ARPDAU (Average Revenue Per Daily Active User) by forcing ad networks to compete for your impressions.
Is the game GDPR and Apple ATT (App Tracking Transparency) compliant?
Absolutely. In 2026, privacy compliance is mandatory for Safari and the App Store. I include a built-in Consent Management Platform (CMP) that handles user data permissions automatically, preventing your account from being flagged and ensuring your ads actually serve to Tier 1 audiences.
Will the game be optimized for low-end Android devices and Safari mobile?
Yes. I prioritize a lean build strategy. I minimize draw calls, use compressed textures and optimize the physics engine to ensure a smooth 60 FPS experience even on budget devices. This is crucial for hyper-casual retention as any lag leads to immediate uninstalls.
Can you help me integrate Rewarded Video and In-App Purchases (IAP)?
I specialize in Hybrid Monetization. I can set up Rewarded Videos that feel like a natural part of the addictive loop giving players a second life or a temporary power-up alongside simple Remove Ads IAPs to capture revenue from both free and paying players.
How fast can I get a playable prototype for testing?
I can deliver a playable build (APK or WebGL) within 7-10 days so you can start testing your CPI (Cost Per Install) on social media before committing to a full-scale development cycle.

