I will unity 2d game development metroidvania action platformer mobile game design


About this gig
I will develop a high-performance Unity 2D action platformer or Metroidvania.
Stop settling for floaty controls. In 2D development, responsiveness is your brand. I specialize in crafting Game Feel. The snappiness found in top-tier indie hits. Whether you're building a precision platformer or a combat-heavy Metroidvania, I solve the common problems of laggy inputs and unoptimized mobile performance.
Why choose this service?
- Pro Character Controller: Built with Coyote Time, Jump Buffering, and Wall-Sliding for AAA-level responsiveness.
- Action-Heavy Mechanics: Advanced Melee/Ranged systems, animation canceling, and hit-stop effects.
- Mobile-First Optimization: High-FPS performance for Android/iOS with integrated touch controls and URP 2D lighting.
- Scalable C# Logic: Clean, modular State Machines that allow you to add features without breaking code.
From initial prototype design to a full vertical slice, I bridge the gap between a raw idea and a commercial-ready game. I focus on Juice screen shake, particles, and squash-and-stretch to ensure your game hooks players instantly.
Message me today to build a functional game that keeps player's addictive.
Get to know Lecconn Lecon
Unity Mobile Specialist, 2D Game Architect
- FromUnited Kingdom
- Member sinceApr 2026
Languages
English, German, Italian, French
FAQ
Can you build a custom Metroidvania map system?
Absolutely. I specialize in the technical architecture required for "search-action" games. This includes room-to-room transitions, persistent save data, and ability-gated progression logic. I ensure your map feels cohesive and performance remains high even with large, interconnected worlds.
Is the game code mobile-optimized for Android and iOS?
Yes. Performance is a priority. I use the Universal Render Pipeline (URP) and optimized C# scripts to ensure 60+ FPS. I also implement responsive touch controls and multi-resolution support, solving the "clunky UI" problem common in mobile ports.
Will I be able to edit the game mechanics later?
I provide clean, modular C# code using State Machine architecture. Every script is commented, making it easy for you to tweak jump height, attack speed or enemy health without needing a deep coding background.
Do you handle game art and animations?
My expertise is in programming and game feel. I can implement your existing sprites or use high-quality placeholders. If you need a full visual overhaul, I can integrate your assets into Unity’s 2D Animation skeletal system for smooth movement.
Can you add In-App Purchases and Ads?
I can integrate industry-standard SDKs for monetization and leaderboards, ensuring your game is ready for a commercial launch on the App Store or Google Play.

