I will design 3d game environment unity level design unreal engine open world map

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Solomon

About this gig

Need a game ready 3D environment or level that actually looks and plays great? 


I'm a 3D Environment Artist with real studio experience at Codemasters, specializing in modular environments, level blockouts, and hero props built for real-time engines.


What you get:

- Fully textured, game-ready 3D environment or level

- Optimized geometry for real-time performance (LODs, clean topology)

- Modular assets built to snap together and reuse across scenes

- Lighting and atmosphere pass for mood and immersion

- Built using Unreal Engine, Unity, Blender, Maya, ZBrush, and Substance Painter


Whether you need a single hero prop, a small environment scene, or a full playable level, I focus on strong composition, believable lighting, and clean optimization so your world feels real and runs smoothly in-engine.


Revisions are included on every package, and source files are available on request. I keep communication fast and clear from brief to final delivery.


Message me with your reference art, target engine, and scope before ordering so I can confirm the right package for your project. Let's build your game world together!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Solomon

Solomon

3D Environment Artist And Game Level Designer, Unreal Engine Specialist

  • FromUnited Kingdom
  • Member sinceFeb 2026
  • Avg. response time7 hours
  • Languages

    German, French, Spanish, English
Hi, I'm Solomon, a 3D Environment & Level Design Artist with 3 years of experience creating immersive game worlds. I hold a degree from Sheffield Hallam University and specialize in modular environments, level blockouts, and hero props using Blender, Maya, ZBrush, Substance Painter, and Unreal Engine. From concept to final polish, I focus on strong composition, lighting, and optimization for real-time engines. I love collaborating with indie developers and studios who want environments that feel alive. Let's bring your game world to life!