I will build your unity VR or ar application

L
letzik
L
letzik
Oleksii B

About this gig

I build interactive VR/AR/XR applications in Unity from training simulators to immersive experiences, optimized for standalone headsets like Meta Quest.


Recent work: E-SPACE VR Lab, a full training environment for Meta Quest 3 built under an EU-funded education grant. It includes a task/grading framework, custom shaders, real-time LLM+TTS integration for an interactive NPC, and scene optimization from 400k to 50k polygons for stable standalone performance.


What I can build for you:

- VR/AR/XR applications for Quest, mobile AR, or PC VR

- Custom interaction systems (grab, teleport, UI, task/scoring flows)

- Performance optimization for standalone headsets

- Custom shaders and visual effects

- Integration with external systems (APIs, LLMs, backend services)


I also work in Blender for asset creation and optimization, so I can handle both the technical Unity side and the 3D content pipeline.


Send me your concept and target platform, and I'll confirm technical feasibility and scope before you order no surprises mid-project.

Get to know Oleksii B

Oleksii B

Unity XR, VR Dev, WebAR, 3D Modeling and Optimization, Blender Tools

  • FromUkraine
  • Member sinceJun 2025
  • Avg. response time1 hour
  • Languages

    English, Ukrainian
Experienced 3D artist with 10+ years of expertise in high-poly & low-poly modeling, PBR baking, 3D scanning, and optimizing scanned assets for real-time applications. I create highly detailed and game-ready models, bringing your ideas to life with precision and efficiency. Let’s work together on your next project!

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