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I will create modular medieval environment asset pack level design scene in unity ue5


Liam
About this gig
Looking for a professional game environment artist to bring your world to life?
I will create high-quality 3D game environments tailored to your project's style and requirements. Whether you need a stylized fantasy scene, realistic environment, sci-fi location, horror setting, or low-poly game world, I can design and build immersive environments that enhance gameplay and visual appeal.
What I offer:
- Custom 3D game environments
- Environment modeling and scene assembly
- Detailed props and assets
- Realistic or stylized materials and textures
- Professional lighting and atmosphere
- High-quality renders and presentations
- Unreal Engine or Unity-ready assets (if required)
Perfect for:
- Indie game developers
- Mobile games
- PC and console projects
- Student projects and prototypes
- Game trailers and presentations
Why work with me?
- High attention to detail
- Clear communication throughout the project
- On-time delivery
- Quality-focused workflow
- Customized solutions for your game
Please contact me before placing an order so we can discuss your project requirements and ensure the best results.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Liam
Liam
Experienced 3d game environment artist
- FromItaly
- Member sinceJul 2026
- Avg. response time1 hour
Languages
English, Italian, French, German
Hi, I'm a Game Environment Artist based in Italy with experience in both Unreal Engine 5 and Unity. I specialize in creating immersive game environments, level design, level dressing, lighting, landscapes, modular assets, and environment art for indie and commercial projects.
Whether you need realistic, stylized, fantasy, horror, or sci-fi environments, I focus on delivering high-quality, optimized, and game-ready results. My goal is to create visually engaging worlds that enhance gameplay and player experience.

