I will create realistic 3d props in blender with pbr textures


About this gig
Hi! Im Océane (AnMyl 3D Studio), a freelance 3D artist with 5+ years experience and ~100 projects (games & engineering).
I will create realistic 3D props/objects in Blender with clean topology and PBR textures.
Packages :
Basic: Optimized Lowpoly + UV + PBR textures. (1K)
Deliverables: . fbx, . blend, textures, (.PNG/.TGA) 3 HD renders.
Standard: Optimized Highpoly/Lowpoly + UV + baking + PBR textures (2K).
Deliverables: . fbx, . blend, textures, (.PNG/.TGA) 5 HD renders.
Premium: Optimized Highpoly/Lowpoly + UV + baking + PBR textures (2K + 4K) + LOD1 + 1 turntable.
Deliverables: . fbx (LOD1 + Original), .blend, textures, (.PNG/.TGA) 8 HD renders.
Revisions included: 2 sets of minor corrections per production step are included.
The 2 series of corrections include highpoly, lowpoly, UVs, baking, 2K/4K PBR textures, HD renders, print-ready option.
Message me before ordering so we can confirm scope, refs, and the best package.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know An'Myl Studio
Turning your ideas into a world that reflects your vision
- FromFrance
- Member sinceDec 2019
Languages
English, French
My Portfolio
FAQ
Can you create props for Unity or Unreal Engine?
Yes, I deliver clean, game-ready exports (FBX/OBJ) with optimized topology, and PBR textures. However, engine implementation (prefabs, materials setup, in-engine testing) is not included by default — you will receive assets ready to import.
What do you need from me before starting the order?
To get the best results, I need: - Clear references or concept images - Intended use (game, VR/AR, cinematic, product render…) - Polycount or optimization constraints (if any) - Texture resolution requirements (2K by default) The more precise the references, the faster and smoother the workflow.
Do you include revisions?
Yes. Each package includes 2 rounds of minor revisions (small tweaks such as texture adjustments, small shape fixes, or material tuning). Major changes in art direction or new concepts after approval require an extra revision (available in Gig Extras).

