I will model stylized weapons and props for your game

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Lidia V

About this gig

I provide game-ready stylized 3D models with a focus on clean topology and professional file organization. My workflow ensures that assets are optimized for performance and ready for immediate engine integration.


Technical Standards

  • Modeling: Low-to-mid poly counts with optimized topology.
  • UV Mapping: Efficient, non-overlapping UV layouts.
  • Texturing: Custom hand-painted textures (Standard/Premium). The Basic tier is available for those requiring models without custom painted textures.
  • Organization: Consistent naming conventions and logical pivot point placement for easy animation and placement.


Unity Integration

Assets are prepared for seamless use in Unity. I provide:

  • FBX/OBJ files with correct scale and rotation.
  • Optional .unitypackage containing pre-configured prefabs and materials.

Deliverables

  • 3D Files: .FBX, .OBJ, and/ or .blend.
  • Textures: High-resolution PNG maps.
  • Unity Prefabs (upon request).


Note: Contact me prior to ordering to discuss project scope, poly-count budgets, and references. This ensures the best result for your project!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Lidia V

Lidia V

3D Artist

  • FromGermany
  • Member sinceDec 2025
  • Avg. response time1 hour
  • Languages

    English, Spanish, German
3D Character Artist and Generalist with 3 years of experience creating game-ready assets for indie games and VR. I specialize in the full character pipeline, including modular systems, hand-painted texturing, and rigging. Currently contributing to the upcoming title ZWAARD , Qualia VR and Roguefish.