I will build 2d arpg combat and ai systems with godot 4

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Liu Pu

About this gig

I specialize in developing custom 2D ARPG combat and AI systems using Godot 4. Whether you need a basic melee attack, enemy AI behavior, projectile mechanics, or a complete combat package, I will deliver clean, well-commented code tailored to your project.


I offer three packages to fit your needs:

- Basic: Single feature implementation (e.g., melee attack, enemy AI, or projectile system)

- Standard: Two related systems (e.g., AI + combat, or projectile + spawner) with basic balancing

- Premium: Complete combat package (melee, AI, projectiles, spawner, floating text UI) with polish


All work is tested and documented, and I provide revisions to ensure you are satisfied with the final result. Let's build your ideal 2D ARPG together!

Get to know Liu Pu

Liu Pu

I will develop 2D pixel game with TypeScript and Cocos Creator

  • FromChina
  • Member sinceMay 2026
  • Last delivery3 months
  • Languages

    English
Experienced game developer with 10+ years in C++ and Cocos Creator. I specialize in building clean, efficient TypeScript code for 2D pixel games, including player controllers, collision systems, Tiled map loading, custom triggers, and bug fixes. Fast delivery and well-documented work.

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