I will do stylized 3d environment, game level design, pbr environment and modular asset

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Beckamp

About this gig

Get a Stylized 3d Environment that don't just look amazing also built to perform smoothly and optimize base on your project needs, it may be a fantasy rpg, cozy village, medieval town, ghibli /anime inspired world, open world map, or cinematic experience, I'll create stylized 3d environment that captures the atmosphere, storytelling, and visual identity your project deserve also create optimized, game Ready environments for Unreal Engine and Unity 3D perfect for mobile, PC, indie games, and stylized projects.


Service Include:

  • Stylized 3d Environment
  • 3D Game Environment
  • Unity and Unreal Engine game environment setup
  • Level Design and Scene Composition
  • Terrain and Landscape Design
  • Modular Environment kits
  • Stylized Props and Environment assets
  • PBR Environment, materials and Textures
  • Game Map and Height Map
  • Atmospheric lightning and Post processing
  • Open World and exploration map
  • 3D Interior and Exterior Environment
  • Niagara VFX such as fog, dust, smoke, fire and weather effects


Prefect for games, cinematics or virtual production, deliverd game ready assets with clean topology, optimized UVs, lightmap ready meshes, LODs, collision setup and modular workflows for efficient development

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Beckamp

Beckamp

3D Environment Artist

  • FromUnited States
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Languages

    English, French, German
I’m a 3D Environment Artist with a background in Game Art and Development, focused on creating detailed and believable environments for games, film and interactive projects. My work covers everything from blockouts and level layouts to fully developed environments with buildings, streets, interiors, natural landscapes, terrain, rocks, cliffs, vegetation, props, and environmental details. Pay attention to scale, composition, detail, optimization, and how an environment will actually be used in your project.