I will create custom unity vfx, visual effect in unity shader graphics


About this gig
Glad To Have You Here!
Bring Your Game to Life with High Quality Custom Unity VFX
Are you looking for stunning, realtime visual effects that make your game stand out? You're in the right place.
I specialize in creating optimized and visually impressive Unity VFX using VFX Graph, Shader Graph, and Particle Systems. Whether you need explosions, magic spells, fire, smoke, hits, UI effects, or environment FX, I deliver effects that enhance gameplay and player experience.
WHAT YOU'LL GET:
- Combat VFX: Explosions, hit impacts, weapon trails, projectile effects.
- Magic & Abilities: Spell effects, aura, healing, elemental powers.
- Environmental VFX
- Stylized & Realistic Effects
- Fully optimized for performance (mobile, PC, VR)
- Easy integration into your Unity project
- Custom effects tailored to your game style
Ideal For:
Indie Game Developers, Mobile Game Studios, Game Trailers & Prototypes, VR Experiences, Full Game Releases
Ready to make your game visually spectacular?
Message me before ordering to discuss your project's specific needs and let's craft the perfect visual effects that players will adore.
THANKS.
Get to know Loretta
Game Development and Art Production
- FromUnited States
- Member sinceJan 2026
- Avg. response time1 hour
Languages
English, German, Spanish, French, Turkish
Other Game Development Services I Offer
FAQ
What Unity versions and Render Pipelines do you support?
I primarily work with Unity 2020 LTS and newer versions. I am proficient in creating VFX for both the Universal Render Pipeline (URP) and the High Definition Render Pipeline (HDRP), as well as the Built in Render Pipeline.
Can you match a specific art style or reference?
Absolutely! I specialize in creating custom VFX that seamlessly integrate with your game's unique art style, whether it's stylized, realistic, pixel art or anything in between.
How do you ensure performance optimization for the VFX?
Performance is a top priority. I utilize various techniques including efficient use of VFX Graph, Shader Graph and optimized Particle Systems, texture at lasing, level of detail (LOD) implementation and careful material setup

