I will create a simple melee or ranged combat system in unreal engine

L
louisgamedev
L
louisgamedev
Louis R.S

About this gig

Hi, I'm Louis!

I am an Unreal Engine developer focused on gameplay systems.


I will create a clean, functional melee or ranged combat system in Unreal Engine using blueprints. This is perfect for prototypes, student projects, or indie games that need solid mechanics.


What i can deliver:

  • Melee or ranged combat systems
  • Damage and health systems
  • Hit detection (traces/collision)
  • Basic enemy/player interaction
  • Simple FX (hit effects, feedback)
  • Clean and organised blueprint setup


Why work with me:

  • I focus on simple, reliable systems that actually work#
  • Clear communication throughout the project
  • Fast delivery and quick revisions
  • Experience building combat systems and gameplay mechanics.


Please message me before ordering so we can discuss your project and make sure i am able to deliver exactly what you need.

Get to know Louis R.S

Louis R.S

Unreal Engine Developer Gameplay systems and combat

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English
I am an Unreal Engine developer focused on building gameplay systems using blueprints. I specialise in simple melee and ranged combat systems, as well as core gameplay features such as health systems, damage, triggers, and basic AI behaviour. I aim to create clean, working systems that are easy to understand and build upon, especially for beginners or small projects. I am always focused on clear communication and delivering reliable results.