I will build ue5 gameplay systems ai and UI in cpp or blueprints


About this gig
Need a UE5 issue fixed or a focused feature built without committing to a large project?
I develop tested Unreal Engine 5 gameplay, AI and UMG functionality in C++ or Blueprints. I co-developed Terrafix (UE5.6) and Disk Inserted (UE5.7) with Team Vegan & Natural during HHU Game Jams.
Basic is a $25 Quick Fix for one small reproducible Blueprint/C++ issue or micro-task. Standard builds one clearly defined gameplay, AI or UI feature. Premium connects two UE5 systems with testing, source files and handover notes.
Before ordering, please send your Unreal Engine version, current and expected behavior, relevant screenshots/logs, project setup and whether you prefer C++ or Blueprints. Existing projects are reviewed first.
Included: agreed Blueprint/C++ changes, functional testing and relevant project/source files. Revisions correct the agreed scope; new behavior requires an extra or custom offer. Excluded: multiplayer/replication, GAS architecture, custom art/animation, full-game production and dedicated optimization unless agreed separately.
Get to know Luca Wiegand
Unreal Engine 5 Gameplay Developer and Blueprint Specialist
- FromGermany
- Member sinceApr 2024
Languages
English, German
My Portfolio
FAQ
What counts as a Quick Fix?
One small reproducible Blueprint or C++ issue with a clearly testable result. Complete systems, major refactors, multiplayer and GAS are not included.
Do you work with C++ or Blueprints?
Yes. I use C++, Blueprints or an agreed combination based on the project architecture.
Can you work in my existing Unreal project?
Yes, after I review the relevant architecture, plugins, Unreal Engine version and integration constraints before the order.
Are AI and UMG game UI included in the packages?
Yes. Standard covers one agreed gameplay, AI or UI feature. Premium can connect two features; AI behavior and each defined UI flow count separately unless agreed otherwise.
Is multiplayer, custom art or a complete game included?
No. Replication, multiplayer, custom art or animation and full-game production are outside this Gig.
What will I receive?
You receive the agreed Unreal project and source files, functional testing of the defined scope and package-specific handover notes.

