I will model and rig a 3d character with 52 arkit blendshape facial rigging lips sync


About this gig
HELLO! AMAZING BUYER, THANK YOU FOR REACHING OUT TO MY PAGE
Looking for a professional 3D character artist who can create, rig, and prepare your character for animation? You're in the right place! I specialize in 3D character modeling, character rigging, facial rigging, and 52 Apple ARKit blendshapes for games, animation, VTubing, avatars, mocap, and real-time applications.
I can create or improve your character with clean topology, detailed modeling, optimized geometry, professional materials, body rigging, facial expressions, and production-ready deformation.
My Services:
- Stylized & realistic 3D character modeling
- Full-body character modeling & sculpting
- Clean topology & retopology
- UV mapping, texturing & materials
- Hair, clothing & accessories
- Game-ready optimization
- Full-body rigging
- IK/FK, hand & finger controls
- Facial rigging & eye controls
- Jaw & mouth controls
- Advanced facial deformation
- 52 Apple ARKit blendshapes
- Facial expressions & blinking
- Eye movement & jaw controls
- Lip-sync & visemes
- Live facial mocap preparation
- Animation-ready character setup
Note!!: Please contact me before ordering
Let's create a professional, animation-ready 3D character for your project!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Lucas
3d character artist
- FromSpain
- Member sinceAug 2026
- Avg. response time1 hour
- Last deliveryabout 22 hours
Languages
English, Spanish, French, German
FAQ
Do you create characters from scratch?
Yes. I can create stylized or realistic 3D characters from concept art, reference images, or other approved references.
Can you rig my existing 3D character?
Yes. I can work with an existing model, provided the topology and mesh structure are suitable for rigging and facial deformation.
Can you create all 52 Apple ARKit blendshapes?
Yes. I can create and set up the 52 Apple ARKit facial blendshapes for supported character models.
Can you create lip sync and visemes?
Yes. I can set up facial shapes for lip synchronization and viseme-based animation depending on your target pipeline.
Do you work in Blender, Maya, and Cinema 4D?
Yes. I can work with Blender, Autodesk Maya, and Cinema 4D, depending on the requirements of your project.
Can you make the character compatible with my software?
Yes, depending on the target pipeline. Please tell me whether you're using Unity, Unreal Engine, VRChat, VSeeFace, Three.js, React Three Fiber, VRM, or another platform before ordering.
Can you work from an existing character?
Yes. I can modify, retopologize, rig, add facial expressions, create blendshapes, or optimize an existing character depending on its condition.
Can you make game-ready characters?
Yes. I can optimize topology, UVs, materials, rigging, and facial deformation according to the requirements of your target platform.

