I will make stylized low poly 3d game assets and modular kits

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L
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Lucas Ungsgard

About this gig

Need modular walls, floors, stairs and doors that snap together on a grid, plus matching props, all in one consistent stylized look? I build them in Blender, game-ready.


  • Pieces snap on your grid (e.g. 2 m or 4 m), pivots at the corner so they tile cleanly
  • - Low triangle counts and small textures, good for indie, mobile and web games
  • - Real-world scale, transforms applied
  • - FBX + GLB (+ OBJ and .blend in bigger packages), checked by re-importing and snap-testing in Blender

Great for dungeon, castle, village or sci-fi blockouts that need to look finished. See the gallery for the style.


Please message me first with your grid size and style references, and I'll confirm the scope and the right package.


Not included: characters, rigging, animation, high-poly/PBR.


I build models in Blender with AI-assisted scripting, then check and fix every model by hand. Every order is made new for you; I never resell stock files as custom work.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Lucas Ungsgard

Lucas Ungsgard

Static 3D Props and Indie Game Launch Graphics

  • FromSpain
  • Member sinceOct 2026
  • Languages

    English, Spanish
I create small static 3D props and launch graphics for indie games and asset packs. My portfolio includes Rainlight Fishing Shed: five original props with GLB exports, editable Blender files and PBR textures, plus promotional graphics and a short showcase video. I use AI-assisted scripting and design workflows, check deliverables and document their limits. I offer clear scope, editable source files and one agreed revision. My samples are independent portfolio projects. Client communication in English and Spanish is AI-assisted.

My Portfolio

Other Game Art Services I Offer