I will make 3d model and add 52 arkit blendshape, apple arkit facial rigging, lip sync


About this gig
Professional ARKit Facial Rigging & 52 Blendshapes/ I Capable to handle your project
Do you need your 3D character ready for facial animation, face tracking, VTubing, motion capture, or real-time applications? I will create a professional facial rig using Apple's 52 ARKit blendshapes, fully compatible with modern animation pipelines and real-time engines.
What Youll Get:
- Full 52 ARKit blendshapes (Apple standard)
- Clean and optimized facial rig
- Correct naming for ARKit / Live Link Face
- Smooth, natural facial expressions
- Blendshape fixing and optimization
- Ready for real-time use
Supported Software:
- Blender
- Maya
- Three.js
- Unity
- Unreal Engine
- VSeeFace
- Live Link Face
- Ready Player Me
- VRChat
Deliverables:
- Rigged Character
- 52 ARKit Blendshapes
- FBX File
- GLB/GLTF File
- Blend File
- Expression Test Video
- Documentation
Why Choose Me?
- Clean, animation-ready rigs
- Fast delivery
- Clear communication
- Unlimited revisions until you're satisfied
Ready to bring your 3D character to life? Contact me today and let's create a professional ARKit-ready facial rig with accurate lip sync and expressive animations for your project.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Lucas Souza
Character Designer who brings ideas to life through unique, eye catching visuals
- FromNigeria
- Member sinceMar 2026
- Avg. response time2 hours
- Last delivery1 week
Languages
German, English, Spanish, Arabic, French
My Portfolio
FAQ
What are ARKit blendshapes?
ARKit blendshapes are Apple's standard 52 facial expressions used for facial tracking, lip sync, VTubing, and real-time avatars.
Can you work with existing character models?
Yes. I can rig existing FBX, OBJ, GLTF, GLB, Blender, or Maya models.
Will it work with Three.js?
Yes. I can prepare ARKit-compatible blendshapes for Three.js, WebGL, and React Three Fiber projects.
Do you support VSeeFace and VTubers?
Yes. I can prepare avatars for VSeeFace, VTubing, and facial mocap workflows
Do you create the character model too?
Yes, but character modeling is quoted separately depending on complexity.

