I will create low poly 3d creepy horror character ps1 ps2 psx low poly 3d model

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Luis Chris

About this gig

Looking for a creepy, disturbing and unforgettable character to bring your horror game or 3d project to life?


I will create a low poly 3D creepy horror character designed based on your concept, reference, or imagination.


Whether you need a terrifying monster, creepy humanoid, zombie, demon, mutant, horror creature, or original game character, I can turn your idea into a stylized Low poly 3D model.


What I can create:

  • Creepy horror characters
  • Monsters & horror creatures
  • Zombies & undead characters
  • Demons & dark creatures
  • Mutants & experimental creatures
  • Low-poly game characters
  • ️Stylized NPCs and enemies
  • Custom horror character designs


What You'll Receive:

  • Custom PS1 / PS2 / PSX low poly horror character
  • Clean game-ready topology
  • Complete rig for animation
  • Custom animations (Idle, Walk, Run, Attack, Death, etc.)
  • Retro-inspired low resolution textures
  • Unity and Unreal Engine compatible assets
  • Clean and optimized geometry


I focus on creating characters with a strong creepy silhouette, unsettling details, and unique horror personality while keeping the model optimized for your intended use.


Have a reference image or character idea? Send it to me and let's bring your idea to life.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Luis Chris

Luis Chris

Low poly 3D Artist

  • FromFrance
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, French, Spanish, German
I'm Luis Chris, I'm a 3D artist focused on creating authentic PS1, PS2, PSX, and N64-style low-poly assets for indie games and interactive projects. I specialize in optimized, game-ready models including characters, environments, buildings, vehicles, and props, with clean topology and efficient polygon counts. I work with Unity, Unreal Engine, Godot, Roblox, and other platforms. My goal is to combine nostalgic retro aesthetics with quality, performance, and reliable communication to bring your game ideas to life.