I will create stylized 3d character models for you


About this gig
Hi! I'm Luis. I'm a 3D Modeler and Texture Artist specializing in stylized, engine-ready characters for games. I focus on clean, optimized meshes with high-quality hand-painted and cel-shaded textures, ensuring your assets perform perfectly in your game engine.
About This Gig
I will create a custom stylized 3D character tailored to your game's unique art direction. From simple NPCs to highly detailed protagonists, I deliver models with strict adherence to polygon budgets and distortion-free topology, ready for rigging and animation.
Why Choose My Service?
- Engine-Optimized Topology: Clean edge flow for correct deformation.
- Specialized Texturing: Expert in hand-painted and anime-inspired styles.
- Developer-Focused: I understand the technical constraints of game engines firsthand.
- Transparent Workflow: Consistent updates at every major stage.
What I Provide:
- .FBX + .BLEND source files + Texture + A-Pose or T-Pose + (Premium) Control Rig and Blendshapes
The Process:
- Briefing: Review of your concept art and references.
- Modeling: Blockout and optimized retopology.
- Texturing: Hand-painting and final polish.
- Rigging: Skeletal setup (Standard/Premium).
Contact me before ordering!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Luis Sluzala
3D Modeler and Texture Artist
- FromBrazil
- Member sinceApr 2026
Languages
Portuguese, English
My Portfolio
FAQ
Is the pricing adjustable?
Yes. The package prices serve as a baseline. Final pricing is tailored to the specific complexity of your character's design, clothing, accessories, and technical requirements. Please contact me for a custom quote before placing an order.
Do you animate the characters?
No. The service covers modeling, texturing, and rigging. Animation is not included.
Are the characters rigged and ready for animation?
Yes. All packages include a standard bone rig for deformation. The Premium package includes a Blender Control Rig and 8 custom facial blendshapes.
Are the models optimized for Game Engines?
Yes. Topology and edge flow are structured specifically for real-time engine performance and correct mesh deformation.
What do I need to provide to start an order?
Clear and original concept art or visual references. If you do not have a finalized design, we can work together to build the concept before starting the modeling process.

