I will do uv unwrap uv mapping and custom texturing for blender rig and game assets

L
luk3_sh4w
L
luk3_sh4w
Luke

About this gig

Get a fully clean uv unwrap and uv mapping layout with professional custom texturing no overlapping islands, no stretched textures, no seams that break your blender rig deformation or your rig animation output.


What You Get:

  • UV unwrap with correct seam placement that hides seams on final renders
  • UV mapping layout optimized for texture atlas efficiency and texel density
  • Custom texturing with diffuse, normal, roughness, and metallic maps
  • Blender rig compatibility check ensuring deformation doesn't break UV mapping
  • Rig animation test confirming textures hold correctly under full joint movement

Why Choose This:

  • Every uv unwrap checked for overlapping islands and correct texel density
  • Custom texturing baked and exported in engine-ready format always
  • Blender rig deformation tested against the uv mapping before delivery

How It Works:

  • Share your 3D model and target engine
  • I build the uv unwrap, apply custom texturing, test rig animation, and deliver

Tools:

Blender · Substance Painter · Marmoset Toolbag · Photoshop


Message me with your model and target engine and I will confirm the scope before we start.

Get to know Luke

Luke

3D Rigging, UV Mapping and Game Asset Setup Specialist

  • FromUnited Kingdom
  • Member sinceSep 2026
  • Languages

    English, Spanish, French, German, Italian
I provide professional 3D services for rigging, UV mapping, texturing, and game-ready asset preparation. My services include custom Blender rigs, vehicle rigging, character and Roblox rigging, UE5 rig setup, UV unwrapping, and custom texturing for 3D models and game assets. I focus on creating clean, functional, and optimized assets that are ready for animation, game engines, and production workflows.

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