I will do uv unwrap uv mapping and custom texturing for blender rig and game assets


About this gig
Get a fully clean uv unwrap and uv mapping layout with professional custom texturing no overlapping islands, no stretched textures, no seams that break your blender rig deformation or your rig animation output.
What You Get:
- UV unwrap with correct seam placement that hides seams on final renders
- UV mapping layout optimized for texture atlas efficiency and texel density
- Custom texturing with diffuse, normal, roughness, and metallic maps
- Blender rig compatibility check ensuring deformation doesn't break UV mapping
- Rig animation test confirming textures hold correctly under full joint movement
Why Choose This:
- Every uv unwrap checked for overlapping islands and correct texel density
- Custom texturing baked and exported in engine-ready format always
- Blender rig deformation tested against the uv mapping before delivery
How It Works:
- Share your 3D model and target engine
- I build the uv unwrap, apply custom texturing, test rig animation, and deliver
Tools:
Blender · Substance Painter · Marmoset Toolbag · Photoshop
Message me with your model and target engine and I will confirm the scope before we start.
Get to know Luke
3D Rigging, UV Mapping and Game Asset Setup Specialist
- FromUnited Kingdom
- Member sinceSep 2026
Languages
English, Spanish, French, German, Italian
My Portfolio
FAQ
What makes a good uv unwrap for a blender rig?
A clean uv unwrap places seams in hidden areas, maintains even texel density, and doesn't create stretching at joint deformation zones that break the rig animation output.
What file formats does the uv mapping export support?
UV mapping and custom texturing exports in PNG, TGA, and EXR formats — specify the target engine format when ordering.
Does the custom texturing include PBR maps?
Full PBR custom texturing with diffuse, normal, roughness, metallic, and AO maps is included in the Premium uv mapping package.
Will the uv unwrap work correctly with the blender rig deformation?
Yes — blender rig deformation compatibility is checked against the uv mapping before delivery to confirm textures don't stretch or break during rig animation.
Can the uv mapping be done on an existing model?
Yes — send the model in .blend or .fbx format and the full uv unwrap and custom texturing will be built on the existing mesh.
Is the rig animation test included for textures?
Yes — rig animation testing confirming textures hold correctly under full joint movement is included in the Premium custom texturing package.
What is delivered at the end of the order?
Blender source file with complete uv unwrap and uv mapping; Standard and Premium include custom texturing files and engine-ready texture exports.

