I will sound design car sounds for roblox or assetto corsa

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m1c236
M
m1c236
Fumez

About this gig


Roblox sound suites / Assetto corsa SFX for bank files:


Sounds can vary between 1 week - 1 or 2 months depending on the tier you choose and how many sounds need to be made and the time taken to find the optimal settings for the sounds in the script itself as i highly prioritse quality [ROBLOX]. You will have free range on what you want in the soundsuite; e.g. launch control sound, backfires, burbles, just let me know in advance. Mention if you would like your sounds to be made public [ROBLOX] as if they are private i will just send the files directly to you.


AUDIO NAMING CONVENTION:

ext = Exterior

int = Interior

Exh = Exhaust

Rev A = On gas, Low RPM

Rev B = On gas, Medium RPM

Rev C = On gas, High RPM

Rel A = off gas / release, Low RPM

Rel B = off gas / release, Medium RPM

Rel C = off gas / release, High RPM

Redline = Car Redline

startup = Car start

idle = Car idle


[ASSETTO CORSA]

High On = On gas, High RPM

Mid On = On gas, Medium RPM

Low On = On gas, Low RPM

High Off = off gas , High RPM

Mid Off = off gas / release, Medium RPM

Low Off = off gas / release, Low RPM


Format Example: **Ferrari_458_REV_A_EXH** = The Ferraris exterior on gas Low RPM Rev.

Get to know Fumez

Fumez

I will create car sounds and make models for Roblox or Assetto Corsa

  • FromUnited Kingdom
  • Member sinceNov 2024
  • Avg. response time19 hours
  • Languages

    English
I am a professional 3D artist aswell as an amature Sound Designer specializing in high-quality modeling and rendering. 3D Modelling: I have 5 years of experience, I use Blender as the main tool to make models to meet various project requirements. I can export the models seamlessly into OBJ or FBX formats for maximum compatibility with various platforms. SFX: I have a 3 years of experience, learning and improving my SFX for cars, currently in the process of learning FMOD for porting car SFX into assetto corsa. However, the sound files themselves can be added into any game.