I will create a horror survival game system in unreal engine 5


About this gig
Are you looking to build a horror survival game in Unreal Engine?
I will develop a modular horror survival system in Unreal Engine 5, designed for performance, scalability, and immersive gameplay.
This includes AI-driven monster behavior (Patrol Investigate Chase), sound-based detection, FOV/LOS systems, loot pickup with weight and noise scaling, quota-based extraction mechanics, stress effects with post-process feedback, and safe house completion logic.
I also implement optimized UI architecture with screen management, pause/options menus, save/load systems, controller & keyboard support, and full gameplay SFX integration (footsteps, breathing, growls, interactions).
All systems are event-driven, performance-aware, and built with clean Blueprint structure. I deliver organized, production-ready gameplay systems that can integrate into your existing project or serve as a complete vertical slice.
Message me before ordering to discuss scope and assets.
Get to know Abdullah Abid
UE5 Gameplay Programmer, Multiplayer, Optimization
- FromPakistan
- Member sinceJul 2024
Languages
Urdu, English
My Portfolio
FAQ
What Unreal Engine version do you support?
I primarily work in Unreal Engine 5 (5.1–5.3+). If you’re using a specific version, please message me first to confirm compatibility.
Do you provide models, animations, or assets?
No. Clients must provide required assets (character, monster, environment, animations). I focus on implementing gameplay systems, AI, UI, and integration. If needed, I can recommend free or marketplace assets.
Is multiplayer included?
No. This gig is focused on single-player horror systems. Multiplayer can be discussed separately as a custom order.
Can you integrate this into my existing project?
Yes. I can integrate systems into your existing Unreal project, provided the architecture is clean and accessible.

