I will develop your unreal engine game from prototype to playable build

M
m_mujtaba_h
M
m_mujtaba_h
Mujtaba

About this gig

Have a game idea and need a playable Unreal Engine build?


I create small complete games, prototypes, and polished vertical slices using Blueprints and C++. My focus is building a clear gameplay loop, clean systems, and a playable result that can be expanded later.

I can help with:

  • Gameplay mechanics and player systems
  • Interaction, inventory, and objective systems
  • Horror game mechanics and environmental events
  • UI, menus, and gameplay widgets
  • Basic enemy logic and level scripting
  • Blueprint and C++ implementation
  • Packaging and playable builds


This gig is best suited for small games, prototypes, student projects, and vertical slices. Larger games, multiplayer systems, and custom integrations require a custom offer.


Please message me before ordering with your game idea, references, target platform, and required features so I can confirm the scope.

Get to know Mujtaba

Mujtaba

Gameplay Programmer

  • FromPakistan
  • Member sinceApr 2026
  • Avg. response time5 hours
  • Languages

    English
I am an Unreal Engine developer focused on gameplay programming with Blueprints and C++. I build modular systems such as interactions, inventory logic, objectives, character mechanics, UI integration, reusable components, and performance-focused improvements. I am also developing Stillness Below, a first-person horror game set in an abandoned hospital. My focus is clean implementation, maintainable systems, and mechanics that feel good in actual gameplay. Message me before ordering so I can review your requirements.

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