I will create 2d game assets, props, items, icons, objects


About this gig
Turn your game concept into a visual masterpiece. Consistency is the #1 problem for indie games. I create cohesive 2D game asset packs that ensure every rock, potion, and platform looks like it belongs in the same world.
WHAT I SPECIALIZE IN
- Props & Items: Loot boxes, weapons, food, and interactive objects.
- Environment Art: Platforms, tileable ground, trees, and background layers.
- Icons & UI Elements: Stylized ability icons or inventory items.
- Styles: Stylized Vector (Clean), Hand-Drawn, or Casual/Mobile.
TECHNICAL ADVANTAGE
- Game-Ready: All assets delivered as transparent PNGs with logical naming.
- Optimized: Lightweight files that won't slow down your mobile game.
- Source Files: Fully organized PSD or AI files provided in Standard/Premium.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know M Sarwar Kamal
3D Artist and UI UX Designer with Over 10 Years Experience
- FromPakistan
- Member sinceJul 2015
- Avg. response time1 day
- Last delivery2 weeks
Languages
English, Urdu
My Portfolio
Other Game Art Services I Offer
FAQ
Can you match a specific art style (e.g., Stardew Valley or Hades)?
Yes! Send me a screenshot of your current game or a reference image. I will adapt my brushwork and color palette to match your style 1:1.
Will these work in Unity/Unreal/Godot?
Absolutely. I deliver transparent PNGs that are ready to drag and drop into any major game engine.
Do you provide sprite sheets for animations?
This gig focuses on static props and environment assets. However, I can provide multi-state assets (e.g., an "Open" and "Closed" chest). For frame-by-frame animation, please message me first.
Are the assets vectors or rasters?
I can provide both. If you need infinite scalability (for high-res 4K), I will use Vector (Adobe Illustrator). For painterly/textured styles, I use high-res Raster (Photoshop).
What do you need to create an asset?
I just need an accurate description! Obviously references images, concepts or blueprints can be very useful to better understand what you are looking for, so feel free to send them if you have any!
Can I import the assets into my engine?
Yeah! I will provide you universal formats that can be imported in any engine and 3D software such unity, unreal engine, blender etc

