I will convert your 3d character into a metahuman

M
mabelsterling
M
mabelsterling
Mabel S

About this gig

#unrealengine #3dcharacter #characterrigging #metahuman #ue5


I will convert your 3D model into a fully rigged MetaHuman, ready to use in Unreal Engine.


Whether it's a stylized sculpt, low poly mesh, or something still in development - I'll create a complete MetaHuman with full facial rigging, closely matching your original model.


You provide the model, I deliver a packaged Unreal Engine project with your MetaHuman, fully rigged and ready to go.


Perfect for:

  • Game devs who want custom MetaHumans
  • Virtual production teams
  • Stylized or realistic character pipelines
  • Anyone building inside UE5


What you get:

  • Clean MetaHuman with your characters look
  • Full facial rig (out-of-the-box ready)
  • Delivered as a .uproject file for Unreal Engine



Why me?

I'm easy to work with, quick to respond, and focused on getting it right.


I don't work with celebrity likeness or copyrighted characters but almost anything else is fair game.


Please message me with details about your model so I can best assist you in selected a package.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Mabel S

Mabel S

Mechanical and product design

  • FromSpain
  • Member sinceSep 2026
  • Avg. response time5 hours
  • Languages

    English, Spanish
Hello, I am a mechanical engineer based in the UK specialising in CAD modelling for CNC and 3D printing. Day to day I work on intricate engineering projects, problem solving customer needs and designing a solution to meet budgets, timeframes and often complex requirements. I have been in the industry for over 5 years.