I will convert your 3d character into a metahuman


About this gig
#unrealengine #3dcharacter #characterrigging #metahuman #ue5
I will convert your 3D model into a fully rigged MetaHuman, ready to use in Unreal Engine.
Whether it's a stylized sculpt, low poly mesh, or something still in development - I'll create a complete MetaHuman with full facial rigging, closely matching your original model.
You provide the model, I deliver a packaged Unreal Engine project with your MetaHuman, fully rigged and ready to go.
Perfect for:
- Game devs who want custom MetaHumans
- Virtual production teams
- Stylized or realistic character pipelines
- Anyone building inside UE5
What you get:
- Clean MetaHuman with your characters look
- Full facial rig (out-of-the-box ready)
- Delivered as a .uproject file for Unreal Engine
Why me?
I'm easy to work with, quick to respond, and focused on getting it right.
I don't work with celebrity likeness or copyrighted characters but almost anything else is fair game.
Please message me with details about your model so I can best assist you in selected a package.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Mabel S
Mechanical and product design
- FromSpain
- Member sinceSep 2026
- Avg. response time5 hours
Languages
English, Spanish
FAQ
Do you edit or retopologize my 3D model?
No. I do not edit, convert, or redistribute your original asset in any form.
What do I receive at the end of the project?
You’ll receive the MetaHuman Creator (MHC) file, allowing you to adjust parameters like eyes, teeth, and hair using assets available within the MetaHuman framework. All packaged within an Unreal Engine project.
Can I use the MetaHuman outside of Unreal Engine?
No. MetaHumans are licensed for use only within Unreal Engine. Exporting them to other software (e.g., Blender, Unity) is not permitted by Epic’s license.
Can you match stylized or non-human characters?
Yes — stylized humanoid characters are fully supported. I can also match non-human characters with human-like features (e.g., orcs, goblins, fantasy humanoids) as long as they resemble a human face and body structure.
Does this gig include creating custom clothing, hair, or fully modeled characters from scratch?
No. This gig focuses strictly on converting existing 3D character models into fully realized MetaHumans. I don’t create new models, custom clothing, hair, or accessories from scratch.
Can you make a MetaHuman based on a photo or character reference?
No. This gig does not include creating MetaHumans from references or likenesses. A 3D model must be provided for conversion.

