I will develop VR and xr apps in unity

M
maguera93
M
maguera93
Marc A

About this gig

Senior Unity Developer | VR & Mobile Game/App Development

With over 12 years of hands-on Unity experience, I build polished, performant applications for VR headsets and mobile devices from concept to Play Store/App Store/Quest Store launch.

What I bring to your project:

I specialize in end-to-end Unity development across two of the most demanding platforms in the industry. On the VR side, I've shipped experiences for Meta Quest 2 and Pico Neo 2/3, with deep knowledge of hand tracking, spatial UI, locomotion systems, and performance optimization for standalone headsets. On mobile, I develop for both iOS and Android, handling everything from touch controls and UI scaling across device sizes to battery-conscious rendering pipelines.

Core skills:

  • Unity Engine (C#) clean, maintainable, well-documented code
  • VR development: Meta XR SDK / OpenXR, hand tracking, room-scale & seated experiences
  • Mobile optimization: draw call reduction, texture compression, LOD systems, battery/thermal management
  • AR integration (ARKit/ARCore) when your project calls for it
  • Multiplayer/networking (Photon, Mirror, Netcode for GameObjects)
  • UI/UX implementation for both VR spatial interfaces and mobile

Get to know Marc A

Marc A

Senior Unity Developer

  • FromSpain
  • Member sinceSep 2026
  • Languages

    English, Spanish, Catalan
I am a Senior Unity Developer with extensive experience in developing simulation systems for AI-powered cameras and VR applications for mental health. I specialize in applying SOLID principles to write scalable code and have a strong background in cross-platform optimization and gameplay systems. Additionally, I have shared my expertise as a programming professor at several design and communication schools.