I will fix bugs and implement features in your unity project

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maimoon39
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maimoon39
Maimoon Zahid

About this gig

Are you stuck on a bug in your Unity project, or need a gameplay feature built but don't have the bandwidth to do it yourself? I can help.

I'm a Unity developer with hands-on experience building complete gameplay systems from the ground up not just following tutorials. My work includes a lane-based endless runner with procedural obstacle generation and object pooling for performance, and a 3D platform-survival game built for the Hitwicket Game Developer Challenge 2026, where every gameplay value (speed, timers, spawn rates) is driven by an external config file instead of hardcoded clean, modular code split across dedicated scripts for game state, scoring, and core mechanics.

Whether it's tracking down a stubborn bug, fixing broken game logic, or building a new mechanic into your existing project, I'll dig into your code, understand how it's structured, and deliver a working fix or feature not just a patch that breaks something else down the line.

What I can help with:

  • Bug fixes and gameplay logic issues
  • Player movement, collision, and interaction systems
  • UI implementation (HUD, menus, game-over screens)
  • Score, save/load, and progression systems
  • Performance issues (object pooling, o

Get to know Maimoon Zahid

Maimoon Zahid
  • FromIndia
  • Member sinceAug 2022
  • Avg. response time1 hour
  • Languages

    Hindi, English
Hello, my name is Maimoon Zahid. I am a student right now in final year college, I am aGame developer working in Unity and Unreal Engine, focused on gameplay systems, mechanics, and interactive tools. Experience building complete, working inventory systems, environmental interaction mechanics, and full character animation setups in Unreal Blueprints, alongside shipped playable games in Unity. Certified in both engines through hands-on project-based courses.

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