I will create optimized 3d game props and assets in blender


About this gig
Welcome! If you need high-quality, game-ready 3D props for your indie game, modding project, or virtual world, I will model and texture them cleanly in Blender.
I build highly optimized assets with clean topology, efficient UV unwrapping, and engine-ready configurations for Unity, Unreal Engine, or Godot.
How I Work (Strictly Asynchronous):
To ensure maximum asset turnaround speed, I communicate exclusively via written briefs, reference mood boards, and text messages on Fiverr. No video calls required. Simply share your concept art or description, and I will execute it quietly and precisely.
What I Deliver:
- Clean topology (Low-poly optimization with smart edge loops)
- High-quality Texturing (Stylized hand-painted or realistic PBR maps)
- Flawless UV unwrapping with maximized texel density
- Standardized game industry exports: .FBX, .OBJ, and the native .blend source files
Let's populate your game world. Please drop your concept sketches or text descriptions in my inbox before ordering!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Maja
- FromAustralia
- Member sinceOct 2025
Languages
English, Swedish

