I will model custom 3d characters for games, animation or VR


About this gig
Need a game-ready character for Unreal, Unity, or animation?
I'll sculpt, retopologize, and texture a high-quality custom 3D character for your project.
High-Quality Game-Ready 3D Character Modeling
I specialize in creating custom 3D characters optimized for games, animation, and VR. Whether you're looking for a realistic human, stylized hero, or sci-fi soldier, Ill bring your concept to life with production-ready modeling.
I deliver clean topology, proper UVs, and PBR textures ready for rigging, animation, or integration into your engine.
What Youll Get:
- Custom 3D character (stylized or realistic)
- Game-ready topology and UVs
- PBR textures (metal/rough or spec/gloss)
- Delivery in FBX, OBJ, or your preferred format
- Compatible with Unreal, Unity, Blender, etc.
- Optional: sculpting-only, retopology-only, or texturing-only
Tools I Use:
- ZBrush
- Maya
- Substance Painter
Message me before ordering Ill review your concept and send a custom offer tailored to your needs and budget.
- Lets create a character your game or film deserves.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Maxim
3D Game Assets and Unreal Engine 5 Prototyping
- FromIsrael
- Member sinceMar 2025
Languages
English, Hebrew, Russian
My Portfolio
FAQ
Do you create both stylized and realistic characters?
Yes! I can match any style — stylized, semi-realistic, or photoreal. Just send your concept art or references and I’ll adapt to your project’s visual direction.
Are the characters game-ready?
Absolutely. I deliver characters with optimized topology, UVs, and optional PBR textures — ready to drop into Unreal Engine, Unity, or other real-time engines.
Do you rig or animate characters?
Rigging and animation are not included by default, but I can provide models prepared for rigging (clean loops, symmetrical topology). If you need rigging, I can include it as an extra or refer you to a trusted rigger.
Can I request specific polygon limits?
Yes — just let me know your poly budget (e.g. for mobile, VR, or AAA) and I’ll tailor the topology accordingly without sacrificing key details.
Can you texture the character?
Yes! Standard and Premium packages include full PBR texturing. If you're on the Starter tier and want textures, let me know and I’ll send a custom offer.
Will the model be compatible with Unreal or Unity?
Yes. All deliveries can be exported in FBX or OBJ, fully compatible with Unreal Engine, Unity, Blender, and other pipelines.
Can you deliver just the sculpt, or just the retopology?
Definitely. I can deliver only the sculpt (ZBrush), only retopology, or UV mapping depending on what you need. Feel free to message for a custom offer.

