I will simulate dynamic clothing with artistic control for animation

M
manuel_uzca
M
manuel_uzca
Manuel

About this gig

I provide clean and stable cloth simulation for 3D characters, delivered as a reusable setup.

An existing walk cycle is used only to test and validate the simulation.

Character animation, modeling, and texturing are not included.

Delivery includes the Maya scene with the cloth setup and walk cycle used for testing.

An Alembic cache (.abc) can be provided as a preview upon request.

Get to know Manuel

Manuel

Cloth Simulation and Dynamic Garment Setups for Animation

  • FromColombia
  • Member sinceJan 2026
  • Languages

    Spanish, English
I offer professional cloth simulation and dynamic clothing setups for short films, cinematics, and narrative projects. I work with Autodesk Maya (nCloth) to create stable, production-ready cloth simulations with strong artistic control, allowing precise direction over movement, silhouette, and timing. My focus is delivering clean, optimized results that support storytelling and animation needs. I specialize in capes, dresses, skirts, and complex garments, and I can also fix or improve existing cloth simulations.