I will create unreal engine vfx in niagara particle system, unreal engine game vfx

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Manuellz

About this gig

Your game's VFX is what makes players say "WHOA." Don't ship without them.


Generic placeholder effects. Particle systems that look like they came from a 2014 tutorial. Magic spells that feel like PowerPoint transitions. If any of this sounds familiar your players will notice, and they will mention it in their reviews.


I build real-time VFX for Unreal Engine 5 games using the Niagara particle system from a single fire effect to a complete combat VFX library.


WHAT I CREATE

  • Magic FX: fire, ice, lightning, portals, auras
  • Combat FX: hits, blood, trails, muzzle flashes
  • Environment FX: rain, snow, fog, dust, waterfalls
  • Explosions: shockwaves, debris, smoke
  • Ambient FX: particles, fireflies, energy
  • UI FX: hits, flashes, cooldowns
  • Event triggers (Blueprint-based)
  • Advanced FX: HLSL, fluids, GPU particles



The difference between a good game and a great game is often just the VFX.


MESSAGE ME BEFORE ORDERING send your reference and I'll confirm the package and delivery time upfront. No guessing games.

Get to know Manuellz

Manuellz

Unreal Engine Generalist

5.0(6)
  • FromUnited States
  • Member sinceMay 2026
  • Avg. response time2 hours
  • Last delivery1 day
  • Languages

    English, German, French, Spanish
If your game project has been sitting with the same amateur developer for months and you still have nothing to show for it I'm the person you've been looking for. I'm a full-stack Unreal Engine 5 generalist. I work with Blueprints and C++, Nanite, Lumen, Niagara, UMG/UE Widgets, World Creation. Whether you're an indie developer with a big vision, a studio that needs a reliable extension of your team, or someone with an idea and no idea where to start I deliver clean, documented, game-ready work. What I build: Gameplay systems UI/UX & HUD Environments & Level Design VFX MESSAGE ME NOW

Other Game Development Services I Offer