I will debug and fix bugs in your game


About this gig
Are you dealing with bugs or unstable behavior in your Unity project? I can help you fix them quickly and properly.
Im a Unity developer experienced in debugging gameplay systems, UI, performance issues and project architecture. I focus on finding the root cause of the problem, not just applying temporary fixes.
What I can help you with:
- Fixing gameplay bugs and broken mechanics
- Debugging UI issues and interaction problems
- Fixing crashes, errors and unexpected behavior
- Performance issues (FPS drops, GC spikes, freezes)
- Code issues in existing systems
- Problems that appeared as your project grew
My approach:
I carefully analyze the issue, reproduce it if needed, and fix it in a clean and maintainable way.
If I notice deeper problems in the system, I will point them out and suggest improvements.
Please note:
- Final price depends on complexity
- Contact me before placing an order
- Provide clear description, steps to reproduce and project details
If youre not sure whether I can help just send me a message and Ill take a look.
Get to know Marina B
Senior Unity Developer
- FromUkraine
- Member sinceApr 2026
Languages
English, Russian
My Portfolio
Other Game Development Services I Offer
FAQ
What do you need to start working?
I need a clear description of the issue, steps to reproduce it, and access to the Unity project (or relevant part of it). Any logs or screenshots are also very helpful.
Can you fix bugs without access to the full project?
It depends on the issue. Some bugs can be fixed from code snippets or partial project access, but for complex issues full project access is preferred.
Do you work on mobile and PC Unity projects?
Yes, I work with both mobile and PC Unity projects.
What types of bugs do you NOT fix?
I don’t work on unrelated non-Unity issues or completely rebuilding full games from scratch in this gig. This gig is focused on debugging and fixing existing systems.
How long does a typical bug fix take?
Simple issues can take 1–2 days, while complex system-level bugs may take 3–7 days depending on complexity.
