I will develop gameplay mechanics and systems in unity

M
marioecuevas
M
marioecuevas
MarioCuevas

About this gig

Hi! Im Mario, a game developer focused on gameplay programming in Unity using C#.

I will implement clean and functional gameplay mechanics tailored to your project. Whether you're building a prototype or expanding an existing game, I focus on structured scripting and scalable logic that fits your design goals.

I can develop mechanics such as:

Player movement (double jump, dash, abilities)

Shooting systems

Interaction mechanics

Basic combat features

Simple enemy behaviors

Core gameplay features

My goal is to deliver clear, organized, and maintainable code that integrates properly into your project.

This gig is focused on specific mechanics and small gameplay features, not full game development.

Please message me before placing an order to confirm scope and requirements.

Lets build solid gameplay systems for your project.

Get to know MarioCuevas

MarioCuevas

Programador y editor de video

  • FromMexico
  • Member sinceMar 2026
  • Languages

    Spanish, English, Italian
Hi, I’m Mario — a game developer focused on gameplay programming and system development in Unity. I specialize in building structured, scalable gameplay systems using C#, including core mechanics and technical problem-solving. I see every project as a chance to improve, because real growth comes from practice and solving real challenges. I also work with DaVinci Resolve as a creative passion, enjoying the process of editing and communicating ideas through video.