I will develop unreal engine 5 combat, weapons and damage systems

M
markseals1
M
markseals1
markseals

About this gig

Combat that feels inconsistent, weapons that lack proper feedback, or damage systems that break when multiple mechanics interact can quickly make a game feel unfinished.


I develop Unreal Engine 5 combat, weapon, and damage systems built around your game's actual gameplay requirements. I can create responsive weapon mechanics, shooting and melee systems, hit detection, health and damage logic, enemy interactions, weapon switching, ammo/reload systems, damage types, and other combat mechanics.


Whether you're building an FPS, TPS, survival game, RPG, or another combat focused project, I can turn your gameplay idea into a clean and functional UE5 system.


What I can help with:

  • Combat & melee mechanics
  • Weapon and shooting systems
  • Hit detection & damage logic
  • Health, armor & damage types
  • Ammo, reload & weapon switching
  • Enemy combat interactions
  • Blueprint/C++ gameplay systems
  • Bug fixing and system improvements


Let's build a combat system that feels responsive, reliable, and ready for your game.

Get to know markseals

markseals

game developer

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English
I’m most comfortable when there is something new to build or a problem that needs solving. My experience in game development and modding covers custom content, maps, vehicles, servers, scripting, and optimization. I take time to understand how a project should work before getting into the implementation.

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