I will develop unreal engine 5 combat, weapons and damage systems


About this gig
Combat that feels inconsistent, weapons that lack proper feedback, or damage systems that break when multiple mechanics interact can quickly make a game feel unfinished.
I develop Unreal Engine 5 combat, weapon, and damage systems built around your game's actual gameplay requirements. I can create responsive weapon mechanics, shooting and melee systems, hit detection, health and damage logic, enemy interactions, weapon switching, ammo/reload systems, damage types, and other combat mechanics.
Whether you're building an FPS, TPS, survival game, RPG, or another combat focused project, I can turn your gameplay idea into a clean and functional UE5 system.
What I can help with:
- Combat & melee mechanics
- Weapon and shooting systems
- Hit detection & damage logic
- Health, armor & damage types
- Ammo, reload & weapon switching
- Enemy combat interactions
- Blueprint/C++ gameplay systems
- Bug fixing and system improvements
Let's build a combat system that feels responsive, reliable, and ready for your game.
Get to know markseals
game developer
- FromUnited States
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English

