I will convert 2d to 3d character design 2d to 3d character model for 3d printing

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markus443d
M
markus443d
Nicolas F

About this gig

Do you have a 2D character design, sketch, drawing, or reference image that you want to turn into a detailed 3D model for printing?


I specialize in converting 2D designs into custom 3D character models, including toys, action figures, collectibles, and stylized characters. My goal is to bring your ideas into 3D while maintaining the original character's unique features, style, and details.


Whether you have a simple sketch, a detailed illustration, or a character concept, I can help transform it into a 3D model based on your requirements.


MY SERVICES INCLUDE:

  • 2D to 3D character modeling
  • Custom 3D characters for printing
  • 3D toys and collectible figures
  • Action figures and character statues
  • Cartoon, chibi, and stylized characters
  • Custom character poses and accessories
  • 3D modeling from sketches and images
  • STL, OBJ, and 3MF file formats


MY WORK PROCESS

Share your 2D design, reference images, preferred pose, dimensions, and other important details. I'll review your requirements and provide updates at key stages to ensure the model matches your vision.


Have a character you'd like to bring into 3D? Send me a message to discuss your project before placing an order

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Nicolas F

Nicolas F

Creating Custom 3D Characters and Game Ready Assets

  • FromGermany
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Languages

    English, German, Italian
I'm a passionate 3D artist specializing in custom 3D character modeling, low poly game assets, character sculpting, rigging, animation, and 3D printing models. I work with Blender to create stylized, cartoon, and realistic characters based on sketches, concepts, and reference images. My services include clean topology, UV mapping, texturing, character rigging, and game-ready models for Unity and Unreal Engine. I focus on clear communication, attention to detail, and creating 3D models that match each project's requirements