I will 3d model rigging 3d character rig facial rig weight paint blendshape blender rig

M
marquinnos
M
marquinnos
Marquinos

About this gig

I will rig your 3D character in Blender, including Full body rigging, weight painting, facial rigging, and blendshapes/morph targets according to your project requirements.


Whether you need a character for games, animation, VTubing, VR, cinematics, Unity, Unreal Engine, or general 3D animation, I can help turn your model into an animation ready character.


What I can do:


Full body 3D character rigging

Humanoid and custom character rigs

Facial rigging

Facial bones and controls

Blendshapes / Shape Keys

ARKit facial expressions

Lip sync blendshapes

Eye and eyelid controls

Jaw, mouth, tongue and teeth setup

Finger and hand rigging

Weight painting and skinning

Corrective weight adjustments

Clothing and accessory weighting

IK/FK controls

Custom controllers

Deformation cleanup

Animation testing

Game ready rig preparation

FBX export for Unity and Unreal Engine

Rigging of existing character model.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Marquinos

Marquinos

Weird Designer

  • FromUnited Kingdom
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Languages

    English, German, Turkish
I'm Marquinos a 3D Character Artist specializing in creating high quality characters for games, animation, and real time applications. I combine artistic creativity with technical precision to deliver game ready assets, from high poly sculpting and clean topology to UV mapping, texturing, rigging, skinning, and optimization. Working with Blender, Maya, Zbrush Unreal Engine, and Unity, I create realistic, cartoon and stylized characters built for performance and animation. Every project is approached with attention to detail, smooth workflows & commitment to delivering clean, reliable results.

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