I will design 3d modular building and structure kit environment asset for unity and ue5

M
martin_oncho
M
martin_oncho
Martins

About this gig

I design modular 3D building and structure kits for game environments, ready to drop into Unreal Engine 5 or Unity. Each kit is a reusable, grid aligned asset set you can rearrange into unlimited unique layouts, saving you the cost of building every structure from scratch.

Great for RPG towns, sci-fi facilities, horror interiors, ruins, real estate/archviz builds, survival games, open world maps, and any project needing fast, consistent level design.


What I offer:

  • Modular building kits (walls, roofs, doors, windows, trims, floors)
  • Modular structure & environment kits for UE5 and Unity
  • Interior and exterior modular assets
  • Game ready 3D environment art and level design assets
  • PBR texturing (Substance Painter/Designer), clean topology, optimized UVs
  • Collision setup, LODs, engine ready export
  • Stylized or realistic styles, any genre
  • Archviz and real estate modular kits
  • Custom kit requests (sci-fi, fantasy, medieval, modern, industrial, horror)


Software: Maya, Blender, ZBrush, Substance Painter, Substance Designer, Unreal Engine 5, Unity.


Message me with your reference images or style before ordering so I can confirm scope and deliver exactly what you need.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Martins

Martins

3D Modular Building Kit Artist, Reusable Environment Kits for UE5 and Unity

  • FromUnited States
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English
3D environment artist specializing in modular building and structure kits for game environments. I design reusable, grid aligned asset sets (walls, roofs, windows, doors, trims, props) that build multiple layouts from one kit, houses, town blocks, interiors, sci-fi facilities, ruins. Software: Maya, Blender, ZBrush, Substance Painter, Substance Designer, Unreal Engine 5, Unity. Clean topology, optimized UVs, PBR texturing, engine ready export with collision and LODs, snapped to grid for fast level building. Game Design certificate, Stanford. Stylized or realistic, PC, console, mobile, VR.