I will create unity 3d environments and scenes, unity terrain map, open world map


About this gig
Hello Amazing Buyer,
Ready to turn your game idea into a breathtaking Unity 3D environment that players can't stop exploring?
I specialize in crafting stunning Unity 3D scenes, detailed terrain maps, immersive open world maps, and complete game environments in the latest Unity (Unity 6+ compatible). Using Unity's powerful tools like Terrain system, Shader Graph, custom terrain shaders, Procedural Generation, ** foliage tools**, lighting (URP/HDRP), and optimized workflows.
I deliver high-quality, performant worlds perfect for indie games, mobile, PC, VR, prototypes, or full releases.
What You'll Get:
- Custom Unity terrain sculpted with realistic or stylized landscapes
- Full open world map creation
- Immersive 3D environments & scenes
- Professional level design
- Optimized performance
Why Work With Me?
- Deep expertise in Unity 3D environment art and terrain design
- Fast delivery with regular progress updates
- Unlimited revisions
- Clear communication & quick responses
Whether it's a survival game, RPG, exploration adventure, racing title, or mobile endless runner I'll build a Unity open world or detailed scene that elevates your project and hooks players.
MESSAGE ME NOW AND LET'S START.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Matthew J
Game Environment Artist, UE5 and Unity Expert
- FromUnited States
- Member sinceFeb 2026
- Avg. response time4 hours
Languages
English, Spanish, German, French
FAQ
What Unity version do you use, and which render pipelines do you support?
I work exclusively with the latest Unity 6 (and LTS versions for stability), fully supporting URP (Universal Render Pipeline) for performance/mobile and HDRP (High Definition Render Pipeline) for high-end cinematic visuals. I can also handle Built-in if required. Everything is optimized
Can you create realistic, stylized, low-poly, or fantasy Unity environments?
Yes — I specialize in all styles! Realistic (PBR materials, photogrammetry-inspired), stylized/cartoon, low-poly/minimalist, fantasy (magical forests, floating lands), sci-fi (alien planets, neon cities), post-apocalyptic, or VR/metaverse-ready. Send references (e.g., Genshin Impact, Valheim)
Will the terrain, environment, and open world be optimized for performance?
Absolutely — optimization is key. I apply LODs, occlusion culling, efficient terrain layers/splatmaps, foliage clustering, batching, and platform-specific tweaks (mobile/PC/console/VR). Results run smoothly (60+ FPS targets on mid-range hardware) without sacrificing visuals. Mobile-friendly builds
Do you provide the full Unity project files and source assets?
Yes! All packages include clean, organized Unity project files (.unitypackage export optional), terrain data, scenes, foliage setups, lighting/post-processing, and used assets. You'll get everything needed to edit, expand, or integrate into your game. Full source + fly-through video walkthrough
How do you approach level design and player flow in open worlds or scenes?
I design with gameplay in mind: natural guidance through paths/landmarks, verticality for exploration, balanced pacing, points of interest (POIs), rewards, and engaging loops. Whether sandbox open world, semi-linear adventure, or focused scene
Can you add advanced features like procedural generation, water, weather, or custom shaders?
Yes — often as extras or in Premium: procedural terrain/PCG, realistic water systems (rivers/oceans with physics), dynamic weather/day-night cycles, wind-animated foliage, Shader Graph custom effects, post-processing, and basic C# interactions (e.g., doors, collectibles). Mention specifics upfront f
How many revisions do you offer, and what if I need changes?
Unlimited revisions within the agreed scope until you're 100% happy (most clients love it after 2–4 rounds). Major additions (e.g., new biome, large expansion) may require extras or package upgrades — keeps things fair and high-quality.

